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[[File:Spellbook.png|thumb|500x500px|Spells Screen]] '''Spells''' are a robust category of powerful arcane rituals that can be cast to fight your enemies, enhance yourself or otherwise interact with the world. Spells are crafted '''into a weapon''' by using various essences found throughout the world and decay durability as they are used. Spells can also be enhanced when crafted by assigning up to 5 plants that provide different effects. Four weapons can be equiped at the same time, allowing for 8 spells to be available without swapping weapons from your inventory. Additional spells can be prepared on weapons in your inventory to cover your needs. Spells can sometimes be charged or channeled. Charged spells will often do more damage if they are charged for a few seconds before release. Channeled spells do consistent damage while they are channeled. There are 6 types of essence that can be collected in the world to create different spells, and the base 'Arcana' is always available without requiring any essence. Spells are divided in 6 categories, where 4 of them are combat types. ''(This is not clear. This text used to say spells could 'enchance crafting' if so an explanation is required)'' ==Spell Types== ===Arcana=== {| class="wikitable" !Icon !'''Name''' !'''Description''' !Weapons !'''Type''' !'''Target''' !'''Misc.''' |- ![[File:Haste.jpg|frameless|50x50px]] !Haste ∞ |Makes you move faster |All |Self |Self |Buff |- ![[File:Arcane step.jpg|frameless|50x50px]] !Arcane Step ∞ |Pulls you back to the point of activation after short delay |All |Utility |Self |Delay |- ! colspan="7" | |- ![[File:Arcane missile.jpg|frameless|50x50px]] !Arcane Missile ∞ |Damaging projectile |Staff, Wand |Projectile |Ranged | - |- ![[File:Arcane beam.jpg|frameless|50x50px]] !Arcane Beam ∞ |Damaging Beam |Wand, Gauntlets |Beam |Ranged | |- ![[File:Arcane blast.jpg|frameless|50x50px]] !Arcane Blast ∞ |Damaging blast centered around user |Gauntlets, Axe |Blast AoE |Melee | |- ![[File:Arcane storm.jpg|frameless|50x50px]] !Arcane Storm ∞ |Stationary AOE |Axe, Staff |AoE |Ranged | |} ===Nature's Essence=== {| class="wikitable" !Icon !'''Name''' !'''Description''' !Weapons !'''Type''' !'''Target''' !Misc. |- ![[File:Barkskin.jpg|frameless|50x50px]] !Barkskin |Boost to armor for limited amount of time, cannot be used at the same time as Bloodlust. |All |Self |Self |Buff |- ![[File:Extract.jpg|frameless|50x50px]] !Extract |Used to pull resources from the environment |All |Utility |Ranged |Channeled |- ! colspan="6" | ! |- ![[File:Roots of wrath.jpg|frameless|50x50px]] !Roots of Wrath |Roots burst from ground in a line to damage enemies |Staff, Wand |Projectile |Ranged | - |- ![[File:Nature touch.jpg|frameless|50x50px]] !Natures Touch |Short range healing beam |Wand, Gauntlets |Beam |Ranged |Channeled |- ![[File:Pounce.jpg|frameless|50x50px]] !Pounce |Burst of melee damage, dart forward, can hit enemies at short range |Gauntlets, Axe |Blast |Melee | - |- ![[File:Geyser.jpg|frameless|50x50px]] !Geyser |Stationary AOE, launches enemies that walk over it into the air |Axe, Staff |AoE |Ranged |Area target |} ===Dark Essence (Uses Health to Cast)=== {| class="wikitable" !Icon !'''Name''' !'''Description''' !Weapons !'''Type''' !'''Target''' !Misc. |- ![[File:Sacrifice.jpg|frameless|50x50px]] !Sacrifice |Converts Health to Mana |All |Self |Self | |- ![[File:Stealth.jpg|frameless|50x50px]] !Stealth |Cloak yourself against other players and enemies for a short time |All |Utility |Self |Buff |- ! colspan="6" | ! |- ![[File:Dark bolt.jpg|frameless|50x50px]] !Dark Bolt |Ranged projectile that can hit multiple enemies in a line |Staff, Wand |Projectile |Ranged | - |- ![[File:Petrify.jpg|frameless|50x50px]] !Petrify |Beam that deals damage |Wand, Gauntlets |Beam |Ranged |Channeled |- ![[File:Vortex.jpg|frameless|50x50px]] !Vortex |Pulls enemies into melee range |Gauntlets, Axe |Blast |Ranged | - |- ![[File:Calamity.jpg|frameless|50x50px]] !Calamity |AoE, can move it around battlefield while channeling the spell |Axe, Staff |AoE |Ranged |Channeled AoE |} ===Light Essence=== {| class="wikitable" !Icon !'''Name''' !'''Description''' !Weapons !'''Type''' !'''Target''' !Misc. |- ![[File:Atonement.jpg|frameless|50x50px]] !Atonment |Converts Mana to Health |All |Self |Self |Channeled |- ![[File:Pacify.jpg|frameless|50x50px]] !Pacify |Used to tame creatures |All |Utility |Ranged |Channeled |- ! colspan="6" | ! |- ![[File:Absolution.jpg|frameless|50x50px]] !Absolution |Ranged Healing |Staff, Wand |Projectile |Ranged | - |- ![[File:Grace.jpg|frameless|50x50px]] !Grace |Short ranged healing |Wand, Gauntlets |Beam |Touch |Channeled |- ![[File:Condemn.jpg|frameless|50x50px]] !Condemn |Tag an enemy, 10% of damage done to that enemy transfers as health to you |Gauntlets, Axe |Blast |Ranged | - |- ![[File:Sanctuary.jpg|frameless|50x50px]] !Sanctuary |Forms a small healing bubble around you, heals allies within it (not you) |Axe, Staff |AoE |Melee |Channeled AoE |} ===Storm Essence=== {| class="wikitable" !Icon !'''Name''' !'''Description''' !Weapons !'''Type''' !'''Target''' !Misc. |- ![[File:Shock armor.jpg|frameless|50x50px]] !Shock Armor |Buff that reflects back 25% of damage to source |All |Self |Self |Buff |- ![[File:Blink.jpg|frameless|50x50px]] !Blink |Teleport Short Distances |All |Utility |Self |Charge to target location |- ! colspan="6" | ! |- ![[File:Arc.jpg|frameless|50x50px]] !Arc |Slow moving ball of energy that damages enemies nearby |Staff, Wand |Projectile |Ranged | - |- ![[File:Conduction.jpg|frameless|50x50px]] !Conduction |Short range attack that arcs between enemies |Wand, Gauntlets |Beam |Ranged |Channeled |- ![[File:Lightning strike.jpg|frameless|50x50px]] !Lighting Strike |AoE that strikes all enemies in target area when released |Gauntlets, Axe |Blast AoE |Ranged |Charge to target location |- ![[File:Concentrated storm.jpg|frameless|50x50px]] !Concentrated Storm |AoE that pulses damage to enemies in area |Axe, Staff |AoE |Melee |Spawns around player |} ===Fiery Essence=== {| class="wikitable" !Icon !'''Name''' !'''Description''' !Weapons !'''Type''' !'''Target''' !Misc. |- ![[File:Bloodlust.jpg|frameless|50x50px]] !Bloodlust |Buff that increased Damage and Health 30% for limited amount of time, cannot be used at the same time as Barkskin. |All |Self |Self |Buff |- ![[File:Phoenix rising.jpg|frameless|50x50px]] !Phoenix Rising |Protects your stuff upon death for limited amount of time. Lasts 15 seconds. |All |Utility |Self |Buff |- ! colspan="6" | ! |- ![[File:Firebolt.jpg|frameless|50x50px]] !Fire Bolt |Projectile that does Damage over time |Staff, Wand |Projectile |Ranged | - |- ![[File:Flame thrower.jpg|frameless|50x50px]] !Flame Thrower |Stream of fire that does damage over time |Wand, Gauntlets |Beam |Ranged |Channeled |- ![[File:Fire blast.jpg|frameless|50x50px]] !Fire Blast |Single firey melee strike |Gauntlets, Axe |Blast |Melee | - |- ![[File:Fire grenade.jpg|frameless|50x50px]] !Fire Grenade |Bouncing fire grenade with a delayed explosion |Axe, Staff |AoE |Ranged | - |} === Frozen Essence === {| class="wikitable" !Icon !'''Name''' !'''Description''' !Weapons !'''Type''' !'''Target''' !Misc. |- ![[File:Ice shield.jpg|frameless|50x50px]] !Ice Shield |Stops projectile spells |All |Self |Self |Channeled |- ![[File:Frozen breath.jpg|frameless|50x50px]] !Frozen Breath |Breath under water for limited time |All |Utility |Self |Buff |- ! colspan="6" | ! |- ![[File:Ice bolt.jpg|frameless|50x50px]] !Ice Bolt |Icy projectile slows and damages enemies |Staff, Wand |Projectile |Ranged | - |- ![[File:Ice beam.jpg|frameless|50x50px]] !Ice Beam |Beam of ice, slows and damages enemies |Wand, Gauntlets |Beam |Ranged |Channeled |- ![[File:Ice strike.jpg|frameless|50x50px]] !Ice Strike |Single icy melee strike |Gauntlets, Axe |Blast |Melee | - |- ![[File:Blizzard.jpg|frameless|50x50px]] !Blizzard |Stationary AoE that damages and slows enemies |Axe, Staff |AoE |Ranged |Charge to target location |} ==Spell Modifiers== At the time a spell is crafted onto a weapon, additional material components can be used to modify or add additional properties to the spell. There are 5 properties which can be modified.<br><br> * '''Damage''': The amount of damage a spell does. * '''Range''': The distance and/or radius of a spells effect. * '''Energy''': Increases the number of uses of a spell before the material components of the spell are used up and the spell is exhausted. * '''Bleed''': Adds damage over time to the effect of the spell. * '''Life Leech''': A portion of the spell's damage will be absorbed by the player as life. <br> A limit of 5 additional ingredients may be added to any spell, and in any combination. Multiples of the same ingredients can be used, but the bonuses granted do not fully stack (Two 5% damage modifier Cultist Leafs used '''do not''' equal 10% bonus damage); instead the next ingredient added provides a somewhat reduced effect. * Example 1. Five crowberries are used, up to 5 % increase in spell damage (there is a reduction effect when using multiples of the same ingredient.) * Example 2. One Buskas Leaf +2% damage, One Rowa Berries 5% Range increase, One Bone +1% Leach. The increase in spell damage also increases the amount of heal on healing spells. ===Damage=== {| class="wikitable sortable" !Item !Effect !Percent Mod !Source |- |Crowberry |Bonus Damage |1% |Harvested |- |Buskas Leaves |Bonus Damage |2% |Harvested |- |Snowdonia Hawkweed |Bonus Damage |3% |Harvested |- |Cultist Leaf |Bonus Damage |5% |Harvested |- |Obsidian |Bonus Damage |7% |Harvested / Crafted |- |Blood Soul Shard |Bonus Damage |15% |Drop |- |Umbrusite |Bonus Damage |15% |Harvested |} ===Range=== {| class="wikitable sortable" !Item !Effect !Percent Mod !Source |- |Mushrooms |Bonus Range |2% |Harvested |- |Rowan Berries |Bonus Range |5% |Harvested |- |Faery Dust |Bonus Range |7% |Drop from Sprites |- |Feather |Bonus Range |10% |Drop from Birds |- |Phoenix Feather |Bonus Range |14% |Drop from Phoenix |- |Dracul Heart Shard |Bonus Range |20% |Drop |- |Dendritic Cell |Bonus Range |25% |Harvested |} ===Energy=== {| class="wikitable sortable" !Item !Effect !Percent Mod !Source |- |Ghost Orchid |Bonus Energy |2% |Harvested |- |Buffalo Felt Leaves |Bonus Energy |3% |Harvested |- |Kylma Flower |Bonus Energy |4% |Harvested |- |Precious Stone |Bonus Energy |5% |Extracted |- |Snapdragon |Bonus Energy |6% |Farmed |- |Irisite |Bonus Energy |10% |Crafted |- |Dragon Scale |Bonus Energy |14% |Drop from Dragons |- |Dragon Stone |Bonus Energy |16% |Drop from Dragons |- |Phoenix Spirit Shard |Bonus Energy |20% |Drop |- |Prismatic Stone |Bonus Energy |25% |Harvested |} ===Bleed Damage=== {| class="wikitable sortable" !Item !Effect !Percent Mod !Source |- |Corpse Flower |Bleed Damage |2% |Harvested |- |Black Helleborne |Bleed Damage |3% |Farmed |- |Dark Plasma |Bleed Damage |4% |Drop from Abomination |- |Elixir of Bleeding Hearts |Bleed Damage |6% |Crafted |- |Demonic Eye |Bleed Damage |8% |Drop from Pyrant |- |Sickly Heart |Bleed Damage |12% |Drop from Abomination |} ===Life Leech=== {| class="wikitable sortable" !Item !Effect !Percent Mod !Source |- |Bones |Life Leech |1% |Drop from Undead |- |Eagle Skull |Life Leech |1% |Drop from Birds |- |Mandrake Root |Life Leech |1% |Farmed |- |Kaltbiture Herb |Life Leech |1% |Harvested |- |Elixir of Stolen Life |Life Leech |2% |Crafted |- |[[Unicorn Blood]] |Life Leech |2% |Drop from Unicorns |- |Phoenix Egg |Life Leech |3% |Drop from Phoenix |}
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